Mexico’s federal government will not enforce the proposed tax on violent video games, despite its inclusion in the 2026 Revenue Law, President Claudia Sheinbaum announced. The decision was based on the difficulty of clearly defining which games qualify as violent and determining who would be responsible for making that classification.
Speaking at a morning briefing, Sheinbaum explained that these challenges would complicate the implementation of the tax. The measure, approved by lawmakers as part of amendments to the Special Tax on Production and Services (IEPS), had proposed an 8% levy on video games deemed violent.
Instead of applying the tax, the administration plans to launch awareness campaigns aimed at young people and teenagers, encouraging reflection on video game use—particularly online games that may lead to addiction or reinforce violent behavior.
The president emphasized that the government does not seek to penalize gaming, but rather to promote healthier digital environments and peace-building initiatives as part of its broader violence prevention strategy.
Source: Expansión



